by Philip Kasper Dear blog-reader, my name is “Flip” (Philip Kasper) and I am the new „Artist“ at Zeppelin Studio. It´s my task to write my first blog post today. I would like to show you some of the sketches i did in the concept-phase. What you can see here is a sketch and then […]
by Philipp Schürz We’re on vacation this week! YAY!
by Philipp Schürz Another week, another blog post. These are the weeks leading up to our presentation at the Microsoft Imagine Cup Finals in St. Petersburg — Russia. Needless to say we’re extremely excited by this opportunity and a little bit nervous too. The remaining time will be spent with sleepless nights, working tirelessly on […]
by Tiare Feuchtner Have you noticed our Schein Fan Art collection? We’ve received some really beautiful creations! Just recently Ydriss shared this video with us, where she is drawing another mystical scene in the swamp. If Schein inspires you too, grab a pencil and paper, tablet, modelling tool or any other creative tool to express […]
by Philipp Schürz Exciting times for Schein and for us, the developers. With the game starting on Greenlight and crowd funding not far away, there’s a lot to do. When we started this project, I would never have imagined that creating the game is not necessarily the biggest part of making a game ^^. There […]
by Philipp Schürz Finally, the long overdue Character redesign has begun: Our protagonist – the “young man” – is getting a major overhaul. But it’s a long process until the new character is fully integrated in the game. I would like to walk you through some of the steps, from an artist’s perspective. It all […]
by Philipp Schürz Happy New Year everyone! For me it’s exam weeks right now, maybe for you too. So it’s pretty busy, as you can imagine. Still, we’ve decided to give our “young man” a little rework. So I’ve sketched up some …sketches. The main Idea was, to make him look a little more adult. […]
by Philipp Schürz So this is my first post about the design aspect of the game. Where to begin… So much has changed since we started this project. I can’t even remember exactly when that was. In the beginning it felt like I was just trying to stay afloat. I was doing one asset at […]